Simple, open-source-inspired browser games โ playable on desktop & mobile, no install.
Each one ships a uniform agent bridge (window.Agent) so a headless harness can
read state, enumerate legal actions, and drive the game deterministically โ built for generating
computer-use agent simulation data.
window.Agent API:
getState(), getActions(), dispatch(action),
reset(seed), isTerminal(), getScore(), captureFrame().
Every dispatch emits an agent:step event on window.
Turn-based by design โ VLM agents aren't penalized by latency, and seeded RNG makes trajectories reproducible.